((Do whatever is comfortable for you. What ever you prefer. I was simply showing the newbie a couple of examples of common styles is all. That way, they can get a better feel for how things are done. And sure, I'll GM you for a bit, though it would help if I knew Drake's plot idea.
By the way, I believe that it is best to be staying as a semi-freeform RP. No dice should be used, just general stats and guidelines for reference, but combat itself should REMAIN freeform. Keep with the card selection thing, though. That's a good idea. And it may also be a good idea for everyone to make folders, assign their favorites, and make their link cards (Normal, EX, SP, and if everyone's willing to go that far, IF/SX and DX). That way should a Brother's card come up, use can use an RNG to find out what they get. As for the rest, just use a RNG to select which cards come up.
...Geez, you've not been given anything to do for a while, have you? I had to go three pages back...))
((Oh, by the way, yes, you're right, yet wrong. Your shield, rather than blocking all but Break attacks, would block all but CURSOR attacks (like Voltic Eye, which is Elec/Cursor), as it works similar to Invis than guard according to your description. Guard/Shield is broken by Break Element, Aura/Barrier is pierced by Wind Element, Shadow is cut by Sword Element, and Invis-types sniped by Cursor Element. Many attacks have up to two elements (including Heat, Aqua, Elec, and Wood), such as Break Saber, which is Sword/Break, and DragonSky, which is Wood/Wind. Sound okay with you? I mean, at least, that's how I THINK it works... If that's wrong, let me know, but as for typical Rockman stuffs, that's how it works.))
((Oh, and third OOC moment. Why is everyone using the same battle mechanics as Rockman? Be yourself! You have moves of your own, you know! Not everyone can lockon! Heck, I thought Predation (the lock on stuff) was one of Rockman's unique traits... What made him stand out from the rest in battle. You have your personal standout-y thing, use it! This isn't directed at anyone in particular, but more or less everyone. Just be more creative with what you can do! I understand card selection should stay the same, though, Across or Down, and White. I also say that so long as you remain in Wave form, your upcoming card list should be ready to use for the next fight. Changes to the current 6 ready to go will not show up until after they're used, or if you return to normal. After all, they're already loaded and ready to go!))
((Eh, Fourth OOC comment... I'm using a different setup. One that makes more sense. Using initial for all combatants, notating what they are, Red now means defeat, blue is Active. This way, we can have allies assisting (MY CHARACTER'S SPECIALTY!), as well as notation on multiple enemies. I also noticed that some people claimed to have visualizers. If I'm not mistaken, there's only ONE of those, and it belongs to Rockman himself. It's another thing unique to his character. That's why Anisa uses her Star Carrier to find and talk to Nova.))
Aurora's story:
Your HP: 100/100
Boss HP: 000/280
[X][X][X]
[X][P][X]
[X][E][X]
[X][X][X]
[X][X][X]
E = Enigma Supernal
P = Paladin Holy
Active
Defeated
Upcoming Cards:
[Gattling1] [Canon] [Vulcan1]
[Gattling1] [AirShot1] [Barrier]
Catching him off guard, your attacks stun him. Paladin Holy struggles to break free of paralysis, but is struck and stunned again by your PlasmaGun, which is quickly followed up by your Longsword swipe. Seeing his tactics horribly lacking, without warning he makes his retreat, shouting "Don't think this is over! not by a long shot!". It seems as though due to the damage he took, a cluster of mystery data appears where he once was.
The battle now over, the data spent from your use of earlier battle cards begins to return, ready for use should they be needed again.
((I'll leave Aura to you, as you have controlled her from the start. It would mess things up if someone else took control now.))
((Let's set standards for mystery data, shall we? RED is dropped after combat, available to only the victors of that battle. BLUE is first come, first serve, should you see it. GREEN is open to all, but is one-per-player. PURPLE requires an unlocker, also first come first serve. GOLD is character specific, perhaps? As such, when mystery data is seen, COLOR IT!))
Anisa's story:
((I'm assuming we've arrived?))
"S-Sorry... I uh... Er... Fine, I guess?" She stepped off of the bus as she said it. She was sort of looking foward to hanging out with them. If only Kokoro knew about Nova. But... well, she'd never believe her... "So, umm... Where to?"
((By the way, I've updated Goddess Aura to include her versions of Predation/MegaAttack and Barrier Shield. I hadn't thought to give those... I'm working on her Brother Card now.))