Game VS Anime
I'm making this thread to discuss why people would like the game over the anime, or vice versa.
Personally, I prefer the game, storywise. The game puts a lot more emphasis on personalities and emotions. It explains that FM-ians are drawn towards humans who emit 'loneliness' waves. They exploit weaknesses in their hearts to control them. Such as Luna's suffering from being treated like a doll by her parents, or Bud's (Gonta's) fear of becoming alone again if Luna rejects him.
In contrast, the anime just seems to randomly toss FM-ians at characters who are rather shallow at best, if not outright one-dimensional, simply because "they have compatible wavelengths".
On a related note, BrotherBands are completely missing from the anime, whereas in the game, BrotherBands are what the entire story is about. Relationships are the essence of society. People become stronger when they have someone they want to protect, and all that mumbo jumbo.
The most obvious example is MegaMan (or Rockman, call him anything you wish, it doesn't matter to me because both names are correct) himself, and his Star Force. In the anime, Geo (Subaru) randomly gets into a tight situation and randomly gets saved by the Satellite Admins, and then they randomly give him some cards that allow him to access his Star Force.
In the games, it's completely different. The Satellite Admins have been meaning to contact Geo right from the beginning, but were unable to do so until Geo formed his first BrotherBand, and even after he passed their test and had the Star Force installed, he wasn't able to use it until after exhibiting a strong desire to protect Luna and his classmates.
My conclusion, is that the anime has robbed the original story of all its emotion and turned it into a generic hero VS random monster brawl.
I'm making this thread to discuss why people would like the game over the anime, or vice versa.
Personally, I prefer the game, storywise. The game puts a lot more emphasis on personalities and emotions. It explains that FM-ians are drawn towards humans who emit 'loneliness' waves. They exploit weaknesses in their hearts to control them. Such as Luna's suffering from being treated like a doll by her parents, or Bud's (Gonta's) fear of becoming alone again if Luna rejects him.
In contrast, the anime just seems to randomly toss FM-ians at characters who are rather shallow at best, if not outright one-dimensional, simply because "they have compatible wavelengths".
On a related note, BrotherBands are completely missing from the anime, whereas in the game, BrotherBands are what the entire story is about. Relationships are the essence of society. People become stronger when they have someone they want to protect, and all that mumbo jumbo.
The most obvious example is MegaMan (or Rockman, call him anything you wish, it doesn't matter to me because both names are correct) himself, and his Star Force. In the anime, Geo (Subaru) randomly gets into a tight situation and randomly gets saved by the Satellite Admins, and then they randomly give him some cards that allow him to access his Star Force.
In the games, it's completely different. The Satellite Admins have been meaning to contact Geo right from the beginning, but were unable to do so until Geo formed his first BrotherBand, and even after he passed their test and had the Star Force installed, he wasn't able to use it until after exhibiting a strong desire to protect Luna and his classmates.
My conclusion, is that the anime has robbed the original story of all its emotion and turned it into a generic hero VS random monster brawl.