Johnzaloog
DATS Yu-Gi-Oh! Official
My DP team (to be)
I'm gonna make my final team on my pearl game, but I don't know if the team I made is really any good. This will be a team for the Over-used format.
Lucario
Steadfast
Modest (SATK+, ATK-)
Expert Belt
EVs: 4HP, 252SPD, 252SATK
Aura Sphere
Dragon Pulse
Psychic
Calm Mind
My favourite monster and a special sweeper. Calm Mind is handy for beating the stronger opponents and the others are obvious. Dark Pulse was an issue but I decided that Dragon Pulse would be more useful in competetive play as there are many more dragons than psychics or ghosts (don't start on about Alakazams and Gengars)
Blissey
Nature Cure
Bold (DEF+, ATK-)
Leftovers
EVs: 252HP, 252DEF, 4SDEF
Seismic Toss
Aromatherapy
Softboiled
Thunder Wave/Sing
My special wall. A standard Blissey, with great staying power.
Salamence
Intimidate
Modest (SATK+, ATK-)
Choice Specs
EVs: 4HP, 252SATK, 252SPD
Draco meteor
Flamethrower
Hydro Pump
Dragon Pulse
My Specs Salamence. Though many say not to use 2 attacking moves of the same type but Meteor and Pulse are one of the exceptions to the rule.
Metagross
Clear Body
Adamant (ATK+, SATK-)
Leftovers
EVs: 140HP, 252ATK, 28DEF, 88SPD
Earthquake
Agility
Meteor Mash
Explosion
A standard Agil-gross. Though Zen Headbutt would have recieved STAB but Explosion comes in real handy and Earthquake has a much better type advantage.
Electivire
Motor Boost
Adamant (ATK+, SATK-)
Expert Belt
EVs: 4HP, 252ATK, 252SPD
Earthquake
Cross Chop
Ice Punch
Thunder Punch
Electivire has always amused me so I wanted to go for it (and out of all 493 pokémon, he's the only one I'm missing). This is a common set-up for electivire, but very effective, it gets super effective for 13 out of the 17 pokémon types.
Manaphy
Hydration
Damp Rock
Bold (DEF+, ATK-)
EVs: 252HP, 108SATK, 148SDEF
Surf
Rain Dance
Rest
Grass Knot
Manaphy was the last pokémon I thought of adding to my list, but when I found out about Hydration, I decided he's for my team. Damp rock make Rain dance longer so the combo of rest-hydration is lots easier to do. Surf is obvious, Grass knot was a late entrance as I did not realise for a while that I had no grass attacks, and should I find myself against Swampert (or Quagsire or Gastrodon, though they're less likely) then I'd struggle.
Suggestions please, but be nice. I worked very hard on this team.
I'm gonna make my final team on my pearl game, but I don't know if the team I made is really any good. This will be a team for the Over-used format.

Lucario
Steadfast
Modest (SATK+, ATK-)
Expert Belt
EVs: 4HP, 252SPD, 252SATK
Aura Sphere
Dragon Pulse
Psychic
Calm Mind
My favourite monster and a special sweeper. Calm Mind is handy for beating the stronger opponents and the others are obvious. Dark Pulse was an issue but I decided that Dragon Pulse would be more useful in competetive play as there are many more dragons than psychics or ghosts (don't start on about Alakazams and Gengars)

Blissey
Nature Cure
Bold (DEF+, ATK-)
Leftovers
EVs: 252HP, 252DEF, 4SDEF
Seismic Toss
Aromatherapy
Softboiled
Thunder Wave/Sing
My special wall. A standard Blissey, with great staying power.

Salamence
Intimidate
Modest (SATK+, ATK-)
Choice Specs
EVs: 4HP, 252SATK, 252SPD
Draco meteor
Flamethrower
Hydro Pump
Dragon Pulse
My Specs Salamence. Though many say not to use 2 attacking moves of the same type but Meteor and Pulse are one of the exceptions to the rule.

Metagross
Clear Body
Adamant (ATK+, SATK-)
Leftovers
EVs: 140HP, 252ATK, 28DEF, 88SPD
Earthquake
Agility
Meteor Mash
Explosion
A standard Agil-gross. Though Zen Headbutt would have recieved STAB but Explosion comes in real handy and Earthquake has a much better type advantage.

Electivire
Motor Boost
Adamant (ATK+, SATK-)
Expert Belt
EVs: 4HP, 252ATK, 252SPD
Earthquake
Cross Chop
Ice Punch
Thunder Punch
Electivire has always amused me so I wanted to go for it (and out of all 493 pokémon, he's the only one I'm missing). This is a common set-up for electivire, but very effective, it gets super effective for 13 out of the 17 pokémon types.

Manaphy
Hydration
Damp Rock
Bold (DEF+, ATK-)
EVs: 252HP, 108SATK, 148SDEF
Surf
Rain Dance
Rest
Grass Knot
Manaphy was the last pokémon I thought of adding to my list, but when I found out about Hydration, I decided he's for my team. Damp rock make Rain dance longer so the combo of rest-hydration is lots easier to do. Surf is obvious, Grass knot was a late entrance as I did not realise for a while that I had no grass attacks, and should I find myself against Swampert (or Quagsire or Gastrodon, though they're less likely) then I'd struggle.
Suggestions please, but be nice. I worked very hard on this team.