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  1. bladesworn

    bladesworn's Storytime the first

    >>68363 >Ask him if this is the first time such things have happened during his stay here. Nan presses for information, but the man shrugs and says he only just got unpacked himself, so he doesn't know anything about what it's normally like around here. >>68365 >Notice his weirded out...
  2. bladesworn

    bladesworn's Storytime the first

    >>68355 >Ask him if anything seems to be wrong in the hotel. You're a repairwoman so that wouldn't be a strange question. Nan explains she is a repairwoman. Did he feel anything just now, like an earthquake? Or maybe he saw the lights go out? The man's expression changes rather suddenly...
  3. bladesworn

    bladesworn's Storytime the first

    Nan knocks on the door and a faint noise comes from inside. After a minute, a young man answers the door. He greets Nan cheerfully and says he was hoping he would see more of her.
  4. bladesworn

    bladesworn's Storytime the first

    Nan arrives at ROOM 114. Should she just... knock?
  5. bladesworn

    bladesworn's Storytime the first

    114 was the one room that we saw the guy peek out of when Nan was going to 117 to fix the outlet, remember?
  6. bladesworn

    bladesworn's Storytime the first

    >>68334 >You might wanna look for a guest list to try and find out how many others might be trapped here. Unfortunately there's no guest list or register at the front desk, but Nan does know that this hallway on the first floor leads to a total of seven rooms, 111-117. Nan decides to go...
  7. bladesworn

    bladesworn's Storytime the first

    >>68329 >Check the room anyway, figure out who's messing with the power. It's still locked, and Nan isn't strong enough to bust down doors off their hinges! >>68330 >Go knock on the door that we saw that shy boy looking at us from earlier. Maybe he can help us. Who? Where? >>68331 >RING...
  8. bladesworn

    bladesworn's Storytime the first

    The lights come back on by themselves.
  9. bladesworn

    bladesworn's Storytime the first

    Wait, weren't those flowers tulip shaped the last time we saw them?
  10. bladesworn

    bladesworn's Storytime the first

    >>68312 >Check the closet where the chandelier's cord leads. Nan heads to the FIRST FLOOR LANDING, where the JANITOR'S CLOSET door is. This must be it, the cords lead in here. But the door is locked!
  11. bladesworn

    bladesworn's Storytime the first

    Nan's eyes adjust to the darkness. >>68306 >Wait. Nothing's interfering with the bell? Nope! There's nothing there. Nan tests the bell but it simply doesn't ring. Maybe it just broke. Nan doesn't have the floorplans for this place, so she has no idea where the nearest circuitbreaker is...
  12. bladesworn

    bladesworn's Storytime the first

    >>68292 >Get away, and bring out the clock for light! Oh, wait a minute! Of course Nan has her trusty FLASHLIGHT! It's not much, but at least it's not pitch-blackness in here. Nan's eyes are adjust to the dark, too.
  13. bladesworn

    bladesworn's Storytime the first

    >>68282 >Ring it again. If it turns the lights on and off, you can ring it really fast to get a f****** awesome strobe effect going. ding ding ding Nan rings the bell again, but it doesn't make the lights come back on. After a few more presses it just stops ringing all together, making a...
  14. bladesworn

    bladesworn's Storytime the first

    Nan rings the bell.
  15. bladesworn

    bladesworn's Storytime the first

    >>68259 >...Remove the poor dead mouse, and fix the ringer. Perhaps it can come in handy? Nan carefully removes the poor dead creature and wraps it as respectfully as she can in the MANAGER'S NOTE, disposing of it in the trash can behind the counter. A quick clean later the bell seems ready...
  16. bladesworn

    bladesworn's Storytime the first

    Nan throws open the front door again, to make sure she didn't imagine -- ...how strange.
  17. bladesworn

    bladesworn's Storytime the first

    >>68239 >...look inside the bell. Nan lifts the bell cover. Inside is a small rat, or a very large mouse. It appears to have been dead for some time.
  18. bladesworn

    bladesworn's Storytime the first

    Nan rings the bell. Crrclllhhhh. There is no chime. Just a faint, wet crunching sound.
  19. bladesworn

    bladesworn's Storytime the first

    >>68232 >Check pocket for weird clock. Ring bell, again, and... hell if I know. Nan checks her pockets. She is still carrying: * The STRANGE CLOCK, still reading 4:66 PM. * A PHILLIPS-HEAD SCREWDRIVER taken from the cubbyhole. * The CROSSED PENDANT * And a CHECK FOR REPAIRS from the FUN...
  20. bladesworn

    bladesworn's Storytime the first

    >>68223 >Take it. Then check the cubbyholes. Nan is honest, but... something about this seems so strangely familiar... Maybe she'll just hold onto it until she can remember what. The cubbyholes for the different rooms, behind the front desk, all seem empty. >>68226 >When wearing pendant...
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